《暗黑3:终极邪恶版》常用装备属性翻译分享

小编:小华 2014/08/05 19:26

第1页:人物界面属性
第4页:猎魔人和圣教军
第2页:装备常用技能
第5页:野蛮人和武僧
第3页:巫医和秘术师

装备常用技能翻译:

以下不包含传奇与绿装专属特殊技能(其他传奇与绿装特殊技能效果翻译,日后再补充)红色部分是目前已经被移除效果,请无视!PS:请注意以下阿拉伯数字并不固定,在游戏中都是随机生成的!

+(416-500)体能?+(416-500)Vitality

+(416-500)力量?+(416-500)Strength

+(416-500)敏捷?+(416-500)Dexterity

+(416-500)智力?+(416-500)Intelligence

+(6-10)%?伤害?+(6-10)%?Damage

+(60-80)-(120-160)点伤害?+(60-80)-(120-160)Damage

+(10-15)%?生命值?+(10-15)%Life

+(373-397)护甲值?+(373-397)Armor

+(10-12)%?移动速度?+(10-12)%Movement?Speed

+16%?格挡机率?+16%Chance?to?Block

+(32-35)%?怪物金币掉落量?+(32-35)%Extra?Gold?from?Monsters

攻击速度提高(5.0-7.0)%?Attack?Speed?Increased?by(5.0-7.0)%

寻获魔法物品机率提高(25-50)%(25-50)%?Better?Chance?of?Finding?Magical?Items

对精英怪的伤害提高(25-30)%?Increases?damage?against?elites?by(25-30)%

精英怪所造成的伤害降低(12.0-16.0)%?Reduces?damage?from?elites?by(12.0-16.0)%

所有技能的冷却时间缩短(5.0-8.0)%?Reduces?cooldown?of?all?skills?by(5.0-8.0)%.

受到的近战伤害降低(6.0-7.0)%?Reduces?damage?from?melee?attacks?by(6.0-7.0)%

受到的远程伤害降低(6.0-7.0)%?Reduces?damage?from?ranged?attacks?by(6.0-7.0)%.

爆击伤害提高(26.0-50.0)%?Critical?Hit?Damage?Increased?by(26.0-50.0)%

爆击机率提高(4.5-6.0)%?Critical?Hit?Chance?Increased?by(4.5-6.0)%

每秒恢复(1864-2476)点生命值?Regenerates(1864-2476)Life?per?Second

控场类有害效果的持续时间缩短(20-40)%?Reduces?duration?of?control?impairing?effects?by(20-40)%

生命之球与药水恢复量?+(20001-29713)Health?Globes?and?Potions?Grant+(20001-29713)Life.

金币与生命之球拾取距离延长(10-20)码?Increases?Goldand?Health?Pickup?by(10-20)Yards.

杀死敌人时掉落生命之球的机率提高(3-4)%?Enemies?you?kill?have?a(3-4)%?additional?chance?to?drop?a?health?globe.

击中时有机会造成(10-20)%?的范围伤害?Chance?to?Deal(10-20)%?Area?Damage?on?Hit.

击中生命恢复?+(1551-1980)+(1551-1980)Life?per?Hit

击杀生命恢复?+(4252-5942)+(4252-5942)Life?after?Each?Kill

击杀怪物获得的经验值?+(140-200)Monster?kills?grant?+(140-200)experience.

使所有能量的消耗减少(5-8)%?Reduces?all?resource?costs?by(5-8)%.

镶孔(1)Sockets(1)

无视耐久度的毁损?IgnoresDurability?Loss

等级需求降低(2-30)Level?Requirement?Reduced?by(2-30)

每秒攻击次数?Attacks?per?Second

+5%?生命窃取?+5%?ofDamage?Dealt?Is?Converted?to?Life

近战和远程攻击者每次击中受到(1525-2000)点伤害?Ranged?andmelee?attackers?take(1525-2000)damage?per?hit

先祖召唤的效果会持续到他们死亡为止?Callof?the?Ancients?last?until?they?die.

(34.0-39.0)%?机率引发流血,在?5?秒内造成(300-400)%?武器伤害(16.0-21.0)%chance?to?inflict?Bleed?for(300-400)%?weapon?damage?over?5?seconds.

+(7-8)圣怒上限(只限圣教军)+(7-8)MaximumWrath(Crusader?Only)

+(7-8)怒气上限(只限野蛮人)+(7-8)MaximumFury(Barbarian?Only)

+(8-10)戒律上限(只限狩魔猎人)+(8-10)MaximumDiscipline(Demon?Hunter?Only)

+(13-14)精气上限(只限武僧)+(13-14)Maximum?Spirit(Monk?Only)

+(7-9)秘能上限(只限秘术师)+(7-9)MaximumArcane?Power(Wizard?Only)

+(120-150)法力上限(只限巫医)+(120-150)Maximum?Mana(Witch?Doctor?Only)

消耗每点精气可获得(126-148)点生命值(只限武僧)Gain(126-148)Life?per?Spirit?Spent(Monk?Only)

每秒精气凝聚提高(2.17-3.00)点(只限武僧)IncreasesSpirit?Regeneration?by(2.17-3.00)per?Second(Monk?Only)

秘能恢复率每秒提高?2.00?点?IncreasesArcane?Power?Regeneration?by?2.00?per?Second

爆击时获得?10?点秘能(只限秘术师)CriticalHits?grant?10?Arcane?Power(Wizard?Only)

每次击杀时获得?30?点法力?Grants?30?Manaper?Kill

法力恢复率每秒提高(12.00-14.00)点(只限巫医)Increases?ManaRegeneration?by?12-14?per?Second(Witch?Doctor?Only)

憎恨恢复率每秒提高(1.35-1.50)点(只限狩魔猎人)Increases?Hatred?Regeneration?by(1.35-1.50)per?Second(Demon?Hunter?Only)

消耗每点圣怒可获得(276-327)点生命值(只限圣教军)Gain(276-327)Life?per?Wrath?Spent(Crusader?Only)

圣怒恢复率每秒提高(1.85-2.00)点(只限圣教军)Increases?Wrath?Regeneration?by(1.85-2.00)per?Second(Crusader?Only)

消耗每点怒气可获得?289?点生命值?Gain?289?Lifeper?Fury?Spent

怒气累积提高?2?点?Increases?FuryGeneration?by?2

+(141-160)毒素抗性?+(141-160)Poison?Resistance

+(141-160)冰寒抗性?+(141-160)Cold?Resistance

+(141-160)神圣抗性?+(141-160)Holy?Resistance

+(141-160)秘法抗性?+(141-160)Arcane?Resistance

+(141-160)电击抗性?+(141-160)Lightning?Resistance

+(141-160)火焰抗性?+(141-160)Fire?Resistance

+(141-160)物理抗性?+(141-160)Physical?Resistance

+(91-100)全元素抗性?+(91-100)Resistance?to?All?Elements

火焰技能造成的伤害提高(15-20)%?Fire?skills?deal(15-20)%?more?damage.

冰寒技能造成的伤害提高(15-20)%?Cold?skills?deal(15-20)%?more?damage.

神圣技能造成的伤害提高(15-20)%?Holy?skills?deal(15-20)%?more?damage.

电击技能造成的伤害提高(15-20)%?Lightning?skills?deal(15-20)%?more?damage.

毒素技能造成的伤害提高(15-20)%?Poison?skills?deal(15-20)%?more?damage.

秘法技能造成的伤害提高(15-20)%?Arcane?skills?deal(15-20)%?more?damage.

物理技能造成的伤害提高(15-20)%?Physical?skills?deal(15-20)%?more?damage.

击中有(10.0-15.0)%?机率造成恐惧(10.0-15.0)%Chance?to?Fear?on?Hit

击中有(1.0-5.1)%?机率造成目盲(1.0-5.1)%Chance?to?Blind?on?Hit

击中有(10.0-20.0)%?机率造成定身(10.0-20.0)%Chance?to?Immobilize?on?Hit

击中有(1.0-5.1)%?机率造成昏迷(1.0-5.1)%Chance?to?Stun?on?Hit

击中有(1.0-2.6)%?机率造成冰冷(1.0-2.6)%Chance?to?Chill?on?Hit

击中有(1.0-2.6)%?机率造成冻结(1.0-2.6)%Chance?to?Freeze?on?Hit

击中有(1.0-2.6)%?机率造成击退(1.0-2.6)%Chance?to?Knockback?on?Hit

击中有(1.0-2.6)%?机率造成缓速(1.0-2.6)%Chance?to?Slow?on?Hit

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