《无主之地:前传》DLC人物奥蕾莉亚全中文技能树一览
说是铁臂先生的妹妹,兄妹俩是哪里的贵族啊……
F技能:Cold?as?Ice冷若冰霜
Action?Skill.Press?F?to?throw?your?Frost?Diadem?Shard.Your?Shard?automatically?seeks?out?and?Attacks?enmies?dealing?Cryo?Damage.
主动技能:按F扔出‘冰霜王冠碎片’。这枚碎片会自动索敌,攻击时造成冰冻伤害。
持续时间:21秒
冷却时间:21秒
技能树将会从左到右介绍分别是:
左系:The?Huntress女猎手
中系:Cold?Money冰冷的钱
右系:Are?You?Being?Served有人服侍你吗
首先是左系技能The?Huntress女猎手
第一排:
左:
Markswoman女射手(0/5)
gain?increased?critical?hit?damage?and?increased?aim?speed?with?all?gun?types.
增加所有枪械类型的暴击伤害和瞄准速度
暴击伤害:+6%/级
瞄准速度:+20%/级
右:
Only?the?Best只有最好的(0/5)
gain?increased?bullet?speed?and?increased?gun?damage?with?all?weapon?types.
增加所有武器类型的子弹速度和枪击伤害
子弹速度:+10%/级
武器伤害:+6%/级
第二排:
左:
Culling?the?Herd精英兽群(0/5)
gain?increased?gun?damage?with?all?weapon?types?for?a?few?seconds?after?landing?a?critical?hit.
所有枪械类型在造成暴击之后的数秒内,枪击伤害增加
枪击伤害:+8%/级
右:
Warning?Shot鸣枪示警(0/5)
gain?increased?fire?rate?accuracy?and?critical?hit?damage?for?a?few?seconds?after?missing?a?shot?with?a?sniper?rifle.Additionally,your?next?shot?has?a?chance?to?not?consume?ammo.
当你用狙击枪射失目标后的短时间内,你的射击速率,精确度和暴击伤害将会获得提高,此外,下一枪有一定几率不消耗弹药
射速:+7%/级
精准度:+9%/级
暴击伤害:+7%/级
不消耗弹药几率:+9%/级
中:
Long?Range?Killer远距离杀手(0/1)
When?shooting?enemies?deal?bounus?damage?based?on?the?distance?to?the?enemy.The?farther?the?enemy?the?greater?the?bonus.
射击时根据你与敌人之间的距离造成额外伤害,敌人越远,额外伤害越高
最高+60%额外伤害
引文“You?can?run,but?you*ll?only?die?tired"你可以逃,但只会让你死时更疲累而已
第三排:
Silver?Lining一线希望(0/1)
Killing?an?enemy?with?a?critical?hit?adds?a?bullet?to?your?magazine.
用暴击杀死一名敌人后你的弹夹增加一颗子弹
引文"One?doesn*t?need?to?be?taught?fear?when?one?is?the?hunted"当一个人被猎杀时,自然就明白了恐惧的滋味
第四排:
左:
I?Never?Miss我从不失手(0/5)
Shooting?an?enemy?with?a?sniper?rifle?grants?you?a?stack?of?I?never?miss.Gain?increased?sniper?rufle?critical?hit?bonus?for?every?stack?of?I?never?miss.Lose?all?stacks?when?you?miss?an?enemy?with?a?sniper?rifle
用狙击枪击中敌人时会开启“我从不失手”堆叠,每一层“我从不失手”堆叠会提高你的狙击枪暴击伤害,当你用狙击枪未能击中敌人时,堆叠层数将会全部消失
暴击加成:+0.4%/层
层数上限:999
右:
Wait?for?It...等着瞧(0/5)
Missing?a?shot?with?a?sniper?rifle?grants?you?a?stack?of?Wair?for?it.Gain?increased?sniper?rifle?damage?for?every?stack?of?Wait?for?it.Lose?all?stacks?of?Wait?for?it?upon?damaging?an?enemy?with?any?weapon
当你的狙击枪未能击中敌人时会开启"等着瞧"堆叠,每一层“等着瞧”堆叠会提高你的狙击枪伤害,当用任何武器给敌人造成伤害时,堆叠层数将会全部消失
层数上限:999
中:
Magic?Bullet魔术子弹(0/1)
Whenever?you?score?a?critical?hit?with?a?sinper?rifle,gain?health?regeneration.The?amount?of?Health?Regeneration?is?based?on?the?distance?to?the?enemy.The?closer?the?enemy,the?greater?the?regeneration.Additionally,whenever?you?score?a?critical?hit?with?a?sniper?rifle?on?an?enemy,creat?a?healing?nova?centered?on?that?enemy?that?also?gives?any?player?inside?the?radius?a?second?wind.The?further?away?the?enemy,the?greater?the?healing.
只要用狙击枪打出暴击,你就能回复生命。生命值的回复量取决于你与敌人的距离。敌人越近,回复越多。此外,还会在你打出暴击的这名敌人身上释放出治愈新星,治疗范围内的其他玩家,敌人越远,回复越多。
生命回复最多5%/秒
治愈新星最多回复25%生命上限
第五排:
左:
Large?Caliber大口径(0/5)
Gain?decreased?magazine?size?and?increased?gun?damage?for?all?weapon?types
降低所有武器类型的弹夹容量,同时增加枪击伤害
枪械伤害:+9%/级
弹容:-17%/级
右:
Scramble争夺(0/5)
After?receiving?melee?damage?you?gain?increased?movement?speed,weapon?swap?speed?and?gun?damage?with?all?weapon?types?for?a?short?time
受到近战伤害后的短时间内,提高你的移动速度,武器切换速度和所有武器类型的枪击伤害
移动速度:+6%/级
武器切换速度:+10%/级
枪击伤害:+7%/级
左系终极技能:
Custom?Loads自选弹药(0/1)
When?zommed?in?with?a?sniper?rifle,a?wheel?scrolls?by?with?icons?featuring?each?of?the?elemental?damage?types.Time?your?shots?with?the?highlighted?damage?to?apply?that?damage?type?to?your?shot.Critical?hits?also?create?a?small?nova?of?hte?highlighted?element
当用狙击枪开镜瞄准时,将会出现一个带有各种元素伤害类型标志的转盘,射击时子弹将会带有高亮类型的元素伤害,暴击还会形成该元素类型的新星。
额外伤害:20%打出的伤害
小型新星:10%打出的伤害
引文"Hunting?is?not?a?sport.In?a?sport,both?sides?should?know?they*re?in?the?game"狩猎并不是一项运动。在运动里,双方都清楚他们正身处游戏之中。