接着是中系技能Cold?Money冰冷的钱
第一排:
左:
Avalanche雪崩(0/5)
Every?time?you?or?your?shard?deals?cryo?damage?for?the?first?time?to?an?enemy?gain?a?stack?of?Avalanche.You?deal?increased?cryo?damage?and?gain?increased?freeze?chance?for?every?stack?of?Avalanche.Stacks?of?Avalanche?begin?to?decay?if?you?haven*t?dealt?cryo?damage?for?a?short?time?and?decay?quickly?if?you?deal?incendiary?damage?or?enter?fight?for?your?life.
每当你的武器或碎片(主动技能)初次对一名敌人造成冰冻伤害时,将会开启"雪崩"堆叠,每一层雪崩堆叠都会提高你的冰冻伤害和冻结几率。如果你在短时间内未造成冰冻伤害,雪崩堆叠的层数将会下降,而如果你造成火焰伤害或进入跪地再起战斗,堆叠层数将会极快下降。
冰冻伤害:+0.2%/层
冻结几率:+0.08%/层
层数上限:200(这里说的是stack?cop,我就理解成上限的意思了)
右:
Cold?Front冰锋前线(0/5)
Whenever?your?Shard?damages?an?enemy,it?has?a?chance?to?create?a?cryo?nova
当你的碎片伤害敌人时,有一定几率释放出寒霜新星
寒霜新星几率:7%/级
第二排:
左:
Short?Summer短暂的夏天(0/5)
When?your?Shard?damages?an?enemy,gain?a?stack?of?short?summer.When?your?action?skill?ends,begin?losing?short?summer?stacks.While?losing?stacks,gain?increased?coodown?rate?and?increased?gun?gamage?per?stack.Lose?all?stacks?of?short?summer?whenever?you?use?your?action?skill.
当你的碎片伤害敌人时,将会开启"短暂的夏天"堆叠。堆叠层数在主动技能结束时开始下降,下降过程中,每一层堆叠都会加快技能冷却时间并增加枪击伤害。再次使用主技能时,堆叠层数全部消失。
冷却时武器伤害:+0.4%/层
主动技能冷却时间:+0.4%/层
层数上限:999
右:
Frigid?Touch寒冷碰触(0/5)
Whenever?you?or?your?shard?deals?cryo?damage?to?an?enemy,there*s?a?chance?some?of?that?damage?heals?you.The?lower?your?health,the?greater?the?healing
当你或者你的碎片对一名敌人造成冰冻伤害时,伤害值的一部分有几率为你回血。你的生命值越低,回复越多
主动技能造成伤害的回血几率:+8%/级
最多治疗血量上限的3%/级(也就是说限制了回血的量,打出上亿的伤害回血量还是那么多)
中:
A?Cold?Wind一阵冷风(0/1)
重压攻击增幅。增加你的重压攻击对敌人的击退效果,但是降低伤害
重压伤害:-25%
引文"I?don*t?mean?to?sound?bitter,cold,or?cruel,but?I?am,so?that*s?how?it?comes?out"我并非有意让人觉得恶毒,冰冷或残酷,但是本性如此,所以那不过是自然流露罢了。
第三排:
Polar?Vortex极地漩涡(0/1)
Whenever?your?Shard?damages?an?enemy?for?the?first?time,it?creates?a?singularity,pulling?in?nearby?enemies.Each?attack?by?your?shard?after?that?has?a?chance?to?create?another?sigularity.
当你的碎片初次对敌人造成伤害时,它会形成一个奇点,吸引附近的敌人。此后你的碎片攻击每次都有一定几率形成另一个奇点。
造成奇点几率:40%
第四排:
左:
Frostibite冻疮(0/5)感谢Teentitan大触指正
Any?enemy?damaged?by?your?shard?takes?increased?cryo?damage?for?a?few?seconds
任何被你的碎片伤害到的敌人,短时间内会受到更强的冰冻伤害
冰冻伤害加深:+9%/级
右:
Cold?Advance冰冷进击(0/5)
Deal?increased?critical?hit?damage.Additionally,every?time?you?score?a?critical?hit?while?your?action?skill?is?active,increase?your?action?skill*s?duration.
增加暴击伤害。此外,主动技能激活中,你的每次暴击都会延长主动技能持续时间
暴击伤害:+10%/级
主动技能时间:+1秒(这里我估计每一级技能是不会提高增加的时间的,不然加满了以后打一次暴击+5秒实在是不科学)
中:
Fragment?Rain碎片之雨(0/1)
Whenever?you?use?your?action?skill,it?spawns?ice?fragments?that?fly?out?towards?nearby?enemies.Every?time?your?shard?dagames?enemies,there*s?a?chance?it?will?spawn?more?ice?fragments
当你使用主动技能时,将会生出飞向附近敌人的冰碎片,每当你的冰片(主动技能)伤害到敌人,将有一定几率生出更多的冰碎片。
冰霜碎片几率:20%
第五排:
左:
Let?it?Go别挣扎了(0/5)
While?your?action?skill?is?active,enemies?near?you?deal?decreased?damage
在主动技能激活时,降低附近的敌人对你的伤害
敌人造成的伤害:-17%/级
右:
Whiteout雪盲(0/5)
Your?shard?gains?increased?damage,increased?cryo?status?effect?damage?and?increased?freeze?chance
你的碎片能造成更高的伤害,提高冰冻状态效果和冻结几率
技能伤害:+8%/级
冻结伤害:+8%/级
冻结几率:+10%/级
中:
Winter*s?Fury寒冬之怒(0/1)
Whenever?you?use?your?action?skill,knockback?all?nearby?enemies.
当你使用主动技能时,能同时击退附近的所有敌人
中系终极技能:
Wintertide冬潮(0/1)
Kill?skill.After?killing?an?enemy,all?of?your?guns?deal?cryo?damage?along?with?any?other?element?they?normally?deal?for?a?short?time.If?your?gun?already?does?cryo?damage?then?it?deals?additional?cryo?damage.
必杀技。杀死一个敌人后的短时间内,你的所有枪械会在原有的元素伤害类型之外,被暂时附上冰冻元素伤害,如果你的枪械原本就造成冰冻系伤害,那么它的伤害将会增加。
额外冰冻伤害:+25%
引文"Nothing?burns?like?the?cold"没什么能如寒冷一般灼烧。